environment dynamic
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (1.00)
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A Potential Negative Societal Impacts
We have not trained our models with sensitive or private data, and we emphasize that our model's direct L( n) other than the constant one as long as g (n) and l ( n) are positively correlated. The results for the baselines AdaSubS, kSubS, BC, CQL, DT, and HIPS with learned models were copied from [18]. The total number of GPU hours used on this work was approximately 7,500. We used 6 CPU workers (AMD Trento) per GPU. In the latter case, completeness cannot be guaranteed.
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- Europe > Sweden > Skåne County > Malmö (0.04)
Improving Policy Learning via Language Dynamics Distillation
Recent work has shown that augmenting environments with language descriptions improves policy learning. However, for environments with complex language abstractions, learning how to ground language to observations is difficult due to sparse, delayed rewards. We propose Language Dynamics Distillation (LDD), which pretrains a model to predict environment dynamics given demonstrations with language descriptions, and then fine-tunes these language-aware pretrained representations via reinforcement learning (RL). In this way, the model is trained to both maximize expected reward and retain knowledge about how language relates to environment dynamics. On SILG, a benchmark of five tasks with language descriptions that evaluate distinct generalization challenges on unseen environments (NetHack, ALFWorld, RTFM, Messenger, and Touchdown), LDD outperforms tabula-rasa RL, VAE pretraining, and methods that learn from unlabeled demonstrations in inverse RL and reward shaping with pretrained experts. In our analyses, we show that language descriptions in demonstrations improve sample-efficiency and generalization across environments, and that dynamics modeling with expert demonstrations is more effective than with non-experts.
When Demonstrations meet Generative World Models: A Maximum Likelihood Framework for Offline Inverse Reinforcement Learning
Offline inverse reinforcement learning (Offline IRL) aims to recover the structure of rewards and environment dynamics that underlie observed actions in a fixed, finite set of demonstrations from an expert agent. Accurate models of expertise in executing a task has applications in safety-sensitive applications such as clinical decision making and autonomous driving. However, the structure of an expert's preferences implicit in observed actions is closely linked to the expert's model of the environment dynamics (i.e. the ``world''). Thus, inaccurate models of the world obtained from finite data with limited coverage could compound inaccuracy in estimated rewards. To address this issue, we propose a bi-level optimization formulation of the estimation task wherein the upper level is likelihood maximization based upon a conservative model of the expert's policy (lower level). The policy model is conservative in that it maximizes reward subject to a penalty that is increasing in the uncertainty of the estimated model of the world. We propose a new algorithmic framework to solve the bi-level optimization problem formulation and provide statistical and computational guarantees of performance for the associated optimal reward estimator. Finally, we demonstrate that the proposed algorithm outperforms the state-of-the-art offline IRL and imitation learning benchmarks by a large margin, over the continuous control tasks in MuJoCo and different datasets in the D4RL benchmark.
SmallWorlds: Assessing Dynamics Understanding of World Models in Isolated Environments
Li, Xinyi, Xia, Zaishuo, Lu, Weyl, Hao, Chenjie, Chen, Yubei
Current world models lack a unified and controlled setting for systematic evaluation, making it difficult to assess whether they truly capture the underlying rules that govern environment dynamics. In this work, we address this open challenge by introducing the SmallWorld Benchmark, a testbed designed to assess world model capability under isolated and precisely controlled dynamics without relying on handcrafted reward signals. Using this benchmark, we conduct comprehensive experiments in the fully observable state space on representative architectures including Recurrent State Space Model, Transformer, Diffusion model, and Neural ODE, examining their behavior across six distinct domains. The experimental results reveal how effectively these models capture environment structure and how their predictions deteriorate over extended rollouts, highlighting both the strengths and limitations of current modeling paradigms and offering insights into future improvement directions in representation learning and dynamics modeling.
Text-to-Decision Agent: Offline Meta-Reinforcement Learning from Natural Language Supervision
Zhang, Shilin, Hu, Zican, Wu, Wenhao, Xie, Xinyi, Tang, Jianxiang, Chen, Chunlin, Dong, Daoyi, Cheng, Yu, Sun, Zhenhong, Wang, Zhi
Offline meta-RL usually tackles generalization by inferring task beliefs from high-quality samples or warmup explorations. The restricted form limits their generality and usability since these supervision signals are expensive and even infeasible to acquire in advance for unseen tasks. Learning directly from the raw text about decision tasks is a promising alternative to leverage a much broader source of supervision. In the paper, we propose \textbf{T}ext-to-\textbf{D}ecision \textbf{A}gent (\textbf{T2DA}), a simple and scalable framework that supervises offline meta-RL with natural language. We first introduce a generalized world model to encode multi-task decision data into a dynamics-aware embedding space. Then, inspired by CLIP, we predict which textual description goes with which decision embedding, effectively bridging their semantic gap via contrastive language-decision pre-training and aligning the text embeddings to comprehend the environment dynamics. After training the text-conditioned generalist policy, the agent can directly realize zero-shot text-to-decision generation in response to language instructions. Comprehensive experiments on MuJoCo and Meta-World benchmarks show that T2DA facilitates high-capacity zero-shot generalization and outperforms various types of baselines. Our code is available at \textcolor{magenta}{\href{https://github.com/NJU-RL/T2DA}{https://github.com/NJU-RL/T2DA}}.
- Asia > China > Jiangsu Province > Nanjing (0.04)
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- Information Technology > Artificial Intelligence > Natural Language > Large Language Model (1.00)
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EMAC+: Embodied Multimodal Agent for Collaborative Planning with VLM+LLM
Ao, Shuang, Salim, Flora D., Khan, Simon
Although LLMs demonstrate proficiency in several text-based reasoning and planning tasks, their implementation in robotics control is constrained by significant deficiencies: (1) LLM agents are designed to work mainly with textual inputs rather than visual conditions; (2) Current multimodal agents treat LLMs as static planners, which separates their reasoning from environment dynamics, resulting in actions that do not take domain-specific knowledge into account; and (3) LLMs are not designed to learn from visual interactions, which makes it harder for them to make better policies for specific domains. In this paper, we introduce EMAC+, an Embodied Multimodal Agent that collaboratively integrates LLM and VLM via a bidirectional training paradigm. Unlike existing methods, EMAC+ dynamically refines high-level textual plans generated by an LLM using real-time feedback from a VLM executing low-level visual control tasks. We address critical limitations of previous models by enabling the LLM to internalize visual environment dynamics directly through interactive experience, rather than relying solely on static symbolic mappings. Extensive experimental evaluations on ALFWorld and RT-1 benchmarks demonstrate that EMAC+ achieves superior task performance, robustness against noisy observations, and efficient learning. We also conduct thorough ablation studies and provide detailed analyses of success and failure cases.
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